SD Gundam G Generation Overworld - Fastest Ace Points Farming Guide

As we all know, ace points are a vital part when increasing a pilot's stats and skills or acquiring a new one so your pilots can unleash their true potential on the battlefield but these points are a little bit scarce if we will just rely on the battle rewards. So I experimented with different areas, equipment, and methods based on the idea of farming these points in G Generation World and I succeeded to construct an effective and fast way to sort this out. Also, I advise that start doing this as early as you can if your line-up were already finalized and got all the things needed so let us move on.

Equipment Setup

Option Parts


Mobile Suit Parts

Power Cylinder  x 2

MS option parts that will increase the unit’s attack points by 30 to decommission enemy MS in one blow (normal difficulty) even at low levels.

Zion Cross Medal x 2

MS parts that double the unit’s ace points earned after the battle. This is very important if you want to execute this method quickly.

Third Slot (optional)

What I normally equip was either EXP or power boosting equips depending on the unit that I am working with.

War Ship Parts
 
Beam Generator Gamma and Omega x 4

This will increase beam attacks by 30% for gamma and 50% for omega. Equip any of these in our selected warship (which will I state later on) to neutralize enemy MS in one hit. The sole purpose of these is even if the enemy defends, the poor zakus can’t survive the attack. Buy two sets of these and equip them in both warships. If needed, you can buy extra sets for your MS.
 
Observation Pod x 2

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Warship option parts double the EXP gain for pilots. It will save you a little time in leveling your designated pilots even though the EXP points are a bit low but it is helpful, especially in training new pilots, and even better if you have trained captain and guess with the right stats (boosted) and EXP skills but for starters just equip this and everything will be fine. Do not worry about leveling your crew/pilots, there’s a separate guide for their training that I will recommend doing after you finish the story so just concentrate here for now.

After gathering all the parts needed, we need the right ships, Minerva and Archangel, to get the job done. I know, I know they’re expensive but they are worth it. Aside from their battle capabilities, I chose these two because of the following reason. They can hit enemy mobile suit without moving in our farming stage as soon as the battle starts so meaning the battle will last for one turn and we’re finished (fast enough) by their two-sided beam cannons with high attack power so we can save “a lot” of time. If you don’t want the designated warships or if you think they are too pricy, you’re welcome to find other warships that have the same capabilities mentioned above. Don’t forget to equip them with the parts that I mentioned earlier.

Warship's Captain and Guess (optional)

Each seat on the deck plays an important role inside the ship, but we will focus only on the captain and guess role for the time being if you are unfamiliar with the roles, visit the WIKI to know the basics or read my Basic Menu Guide for G Generation World since they’re much the same. The captain of the ship uses all of his/her stats to operate the ship itself while the guest amplifies EXP gained. I will not expound on all of their stats because this guide was intended for the ace points grinding thus I will elaborate on the key stats and skills to ensure that our procedure will work as planned. For starters, choose your designated crew with the parts that you have currently and start proceeding with the guide. Keep in mind that it is a bit slow at first and you will encounter a lot of miss-hits at the enemy but it will decrease as your crew grows by increasing their key stats and skills (check the WIKI for stats and skill translation before proceeding therefore you will not be confused which stats or skills that you need to acquire). We have two ships and that means you will focus on two captains and guess.

Captain’s Key Skills and Stats

I suggest that max out first all of the skills needed before increasing stats therefore you’re going to have a huge EXP boost while working out these procedures. It is fairly quick to max them out so you do not need to worry. Always remember these skills in the reason of using them all throughout the game and in other guides as well. Follow the sequence below in maxing them.

Diligent
Increase earned experience for the pilot by 10% at level 1 while 100% at level 10. Bear in mind that you can still add more EXP augmentation skills (sweet!).
 
Hard Work
This will decrease your pilot’s primary stats by 10 and increase your EN consumption by 10% but don’t hesitate, it is worth it trust me. Get 10% EXP augmentation for Pilot and MS at level 1 while 60% at level 10.
 
Awakening (optional)
I recommend this skill for your ship crew as early as you can because it will be a huge help later on. This is my standard skill for all of my members. Refer to the WIKI and what it does and the reason why I need them early is that your pilot’s awakening stat will never increase as you gain levels if the skill is not active. Of course, I am talking about characters that don’t have awakening stat at first and I want them to max out too. Pilots that do have this stat might as well consider the skill below for preparation.
 
Let us focus on the key stats first. Follow the order below so you will know the right sequence of which skill will you increase first. Of course, if you think that a certain stat is high enough and effective already, move on to the next. It doesn’t mean that you should max every one of them right away but if you do so like me, go ahead.
 
Shooting
It affects the accuracy of all shooting weapons. You can increase your hit rate by increasing this stat and of course, the chances of miss-hits will decrease.
 
Charm
Amplifies the EXP gained when defeating enemy units or warships. Take note that this stat does not only work in your Guess Character but also applies to all of your crew, especially MS Pilots and it covers MS EXP too.
 
Command
Affects the group, master, and leader areas. Be sure to increase this stat so your captain can perform well.
 
Guess’s Key Skills and Stats
Everything is pretty much the same as what we did to the captain except we need fewer skills and stats to upgrade when dealing with this character.
 
Charisma or Unique Skill
This will increase the character’s charisma charm by 5 at level 1 when set as warship guess and 30 at level 10. Most of them are leading ladies across from the series like Lacus Clyne, Releena Peacecraft so they have unique skills that also boost charm. Take note that Charisma and unique ones do not stack.
 
Diligent
He or she needs it too to gain more EXP so more bonus points to charm.
 
Hard Work
Of course for more EXP gain.
 
Awakening (optional)
He or she doesn’t need this when serving as a guess unless you will use them as MS pilots. I just like all of them to have all of their stats at max.
 
Now for the guess key stats;
 
Charm
Focus here so you can max this stat in no time. The higher the value the more EXP bonus you can get.
 
Awakening (optional)
If you acquired this skill might as well increase this just for fun if the charm is at max already.
 
 
Mobile Suit and Pilots
We are done preparing our warship deck crew so let’s move on to the next characters. We need two mobile suits or armor and of course pilots. I will briefly tell you the helpful skills that you need to equip them. As for the suit/armor, in the first part of this guide, I mentioned parts that you need to gather or rather work with what you have so follow those first. For the pilot skills, basically, just equip and upgrade Elite, Hard work, Diligent, and Awakening (optional) so while you farming ace points, they are also gaining levels. Key Stat at first is a charm so they will have EXP Bonus after each kill and let all other stats grow naturally. Feel free to adjust stats accordingly. Keep in mind that while farming ace points, you can also work with developments of new MS and register them and explore and aim for 100%
 
Allocating More Crew Members
We can have six characters on the deck so meaning we are still lacking eight more so choose all eight desired characters (four on each ship) and allocate them. Make sure that the captain is at seat 1 (farthest left) and the guest is at seat 6 (farthest right). Always remember this doesn’t mean that you can’t change these four additional characters even if it is your original deck crew. We are doing this for the character that needed to be trained or gather ace points. So feel free to change them if you want to train other characters aside from the captain and guess.
 
Procedure
If all of your units are ready let us now dive into action!  Before heading to our location save your game first so you will not lose everything if something bad happens (power cut-off and etc). Now choose Stage Rank A1 (Amuro’s Stage) and make sure you are in “ Normal Difficulty “ and prepare to see Amuro’s face over and over.


As you can see, there are four enemies MS in here. One is close to Amuro (RX-78) and three at south bay. Our goal here is we can have equal kills between our ships and mobile suits so everyone can have ace points, remember you can only use Amuro as an assist and not the one who will kill the nearby MS, or else a Generation Break will occur. Next, Place Minerva and Archangel (or your preferred was), and as soon as the battle starts, FIRE AWAY! With the two side cannons on each ship and destroy two enemies at the south without moving. For starters, as I mentioned I while ago, you will most likely miss the target and if that happens, you can restart or either continue the battle and still follow our goal. If the targets have been hit even while in defense position, expect that the zakus will be destroyed. I am not actually sure of other ships but definitely, you can count on Minerva and the Archangel. Now for the two remaining enemies, dispatch the unit that we prepared a while ago and each of them has to neutralize their own targets in one blow. After that, the battle will end. Pretty easy eh? Now your results should be like this if done successfully.

Just keep repeating the same procedure and you will earn abundant ace points in no time. I prepared a short video to visualize the procedure in real-time so we can have a better understanding.

Things to Keep in Mind
 
- Option Parts that we need in the procedure.
- Two Pilots and their suits
- Captain and Guess Seats
- Changing the warship crew if needed train other characters, except the captain and guess.
- Appropriate warships.
- Proper skills and stats.
- Pilot Leveling and MS Development can be done while doing this.
- Procedure and goals.
- Eliminating the targets in one blow

Well, that’s that and we are done. Pat yourself for doing a great job and for finishing the guide. I just want to thank God for giving me the passion and wisdom to make this guide, BANDAI for developing and publishing this game, and You for reading it.  You might also want to check my Pilot Leveling Guide and Mobile Suit Leveling Guide. See you all guys around in other guides or projects that I am working with. Enjoy!

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